[Episode 16] Scientist Eleonora Cogo, ideator of the Change Game shortlisted in the Best Innovation category at the Italian Video Game Awards, describes its potential to represent the human impact on the planet and climate change’s complexity.
This episode feats project manager Paola Valandro who collaborated on the project with Eleonora.
🌎 What if a videogame could help people of all ages grasp the complexity of human impact on our planet?
🌎 What if they could try giving it a go and try out what it means to build a “sustainable” city and planet?
With scientist Eleonora Cogo we looked at the communication potentials of a videogame, such as “Change Game.”



“Build a community and keep everyone happy. You may encounter heat waves, droughts, floods, rising sea levels, or the spread of new diseases. Can you make it?”
Download for free and let us know!
The CMCC Foundation – Euro-Mediterranean Center on Climate Change is a non-profit organization that does international and multidisciplinary research, makes projections and quantitative analyses of our future planet and society. CMCC investigates and models our climate system and its interactions with society to provide reliable, rigorous, and timely scientific results to stimulate sustainable growth, protect the environment and develop science-driven adaptation and mitigation policies in a changing climate.
eleonora cogo

Eleonora is a climate change and sustainability professional with 15 years of experience working with businesses and governments. She has been a Senior Scientific Manager at the Foundation Euro-Mediterranean Center on Climate Change (CMCC) and a member of the Italian delegation and EU team of negotiators at the UN climate negotiations (UNFCCC) which led to the Paris Agreement in 2015. She has served on the board of the Adaptation Fund.
Before joining CMCC she worked as a Senior Project Manager on emission reduction projects (CDM) at Ecosecurities in Oxford, U.K., and on emission trading schemes (EU-ETS) at Alperia Bartucci SpA. She holds a degree in Environmental Engineering from Trento University and an MSc in Environmental Management from Aalborg University. In 2016, she completed an MBA at IE Business School. In 2017, she won Italy’s Global Impact Challenge and participated in Singularity University’s Global Solutions Program in Silicon Valley.
In 2020, she created ‘Change Game’, a videogame designed to help players understand the complexity of climate change, which was shortlisted in the Best Innovation category at the Italian Video Game Awards. She is an Expert at Singularity and regularly speaks on the topic of innovation, technology, and climate change.
paola valandro

Paola is senior project manager of ART-ER. Working in the field of education and training since 2000, she is involved in projects and initiatives at the regional and European level to valorize talents and competencies for innovation, culture, and creativity. From 2016 to 2021 she has been Education Lead Italy for EIT Climate-KIC, where she has coordinated international and local education programs for students, professionals, and organizations on climate change, systems innovation, and circular economy. She has developed expertise in the design and facilitation of education paths, workshops, and sensemaking processes, focusing on innovative and experiential education to support transformation.